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{"id":12022,"date":"2019-09-30T16:09:57","date_gmt":"2019-09-30T20:09:57","guid":{"rendered":"https:\/\/www.simswyeth.com\/?p=12022"},"modified":"2019-09-30T16:09:57","modified_gmt":"2019-09-30T20:09:57","slug":"pixars-22-rules-storytelling","status":"publish","type":"post","link":"https:\/\/www.simswyeth.com\/20190930-pixars-22-rules-storytelling\/","title":{"rendered":"Pixar’s 22 Rules of Storytelling"},"content":{"rendered":"
<\/b>These rules were originally tweeted by Emma Coats, Pixar\u2019s story artist.<\/span><\/p>\n\n
You admire a character for trying more than for their successes.<\/span><\/li>\n
Keep in mind what\u2019s interesting to you as an audience, not what\u2019s fun to do as a writer. They can be very different.<\/span><\/li>\n
Trying for theme is important, but you won\u2019t see what the story is actually about until you\u2019re at the end of it. Now rewrite.<\/span><\/li>\n
Once upon a time there was ___. Every day, ___. One day ___. Because of that, ___. Because of that, ___. Until finally ___.<\/span><\/li>\n
Simplify. Focus. Combine characters. Hop over detours. You\u2019ll feel like you\u2019re losing valuable stuff but it sets you free.<\/span><\/li>\n
What is your character good at, comfortable with? Throw the opposite at them. Challenge them. How do they deal?<\/span><\/li>\n
Come up with your ending before you figure out your middle. Endings are hard, get yours working up front.<\/span><\/li>\n
Finish your story, let go even if it\u2019s not perfect. In an ideal world you have both, but move on. Do better next time.<\/span><\/li>\n
When you\u2019re stuck, make a list of what wouldn\u2019t happen next. Lots of times the material to get you unstuck will show up.<\/span><\/li>\n
Pull apart the stories you like. What you like in them is a part of you; you\u2019ve got to recognize it before you can use it.<\/span><\/li>\n
Putting it on paper lets you start fixing it. If it stays in your head, a perfect idea, you\u2019ll never share it with anyone.<\/span><\/li>\n
Discount the first thing that comes to mind\u2014and the second, third, fourth and fifth. Get the obvious out of the way. Surprise yourself.<\/span><\/li>\n
Give your characters opinions. Passive\/malleable might seem likable to you as you write, but it\u2019s poison to the audience.<\/span><\/li>\n
Why must you tell this story? What\u2019s the belief burning within you that your story feeds off of? That\u2019s the heart of it.<\/span><\/li>\n
If you were your character, in this situation, how would you feel? Honesty lends credibility to unbelievable situations.<\/span><\/li>\n
What are the stakes? Give us reason to root for the character. What happens if they don\u2019t succeed? Stack the odds against.<\/span><\/li>\n
No work is ever wasted. If it\u2019s not working, let go and move on. It\u2019ll come back around to be useful later.<\/span><\/li>\n
You have to know yourself: the difference between doing your best and fussing. Story is testing, not refining.<\/span><\/li>\n
Coincidences to get characters into trouble are great; coincidences to get them out of it are cheating.<\/span><\/li>\n
Exercise: Take the building blocks of a movie you dislike. How do you rearrange them into what you do like?<\/span><\/li>\n
You must identify with your situation and\/or characters; you can\u2019t just write \u201ccool.\u201d What would make you act that way?<\/span><\/li>\n
What\u2019s the essence of your story? The most economical telling of it? If you know that, you can build out from there.<\/span><\/li>\n<\/ol>\n","protected":false},"excerpt":{"rendered":"